OUR MISSION
Atmospheric data is currently being used to improve weather forecasts and help us understand the earths everchanging environment. Many measurement experiments are being held back and restricted by the shortness of their fall time. Collecting abundant and credible data in and around microgravity is still a challenge. Atmospheric measurements taken with balloons are very selective and limited in height, whereas rockets are costly and rise and fall too quickly.
This is exactly the gap we want to close with a micro glider. Although the measurement with a glider is still dependent on the height of the rocket, it has a much higher fall time and therefore a prolonged data capture duration.
This micro glider opens whole new possibilites, for example as an general experiment plattform. A navigable glider (or even multiple gliders) could measure and capture data of an entire whole area in one take.
The GAME experiment delivered the proof of work, for a self-stabilizing glider. GAMEon designs and tests a glider, which builds on the experiment platform of GAME but has a revised mechanical design and a new electronic core. The experiment consists of the ejected glider plus electronics as well as the means to transport the experiment safely and fully powered until the ejection.
We are 17 students of the EAH Jena, who participate together in cycle 14 of the REXUS/BEXUS program. We are working interdisciplinary in different engineering fields on the same goal: A micro-glider which is dropped from a Rexus research rocket and should return autonomously to a defined coordinate.
LATEST BLOG POSTS
Long Night of Science 2022 in Jena
On November 25, it’s that time again. “On November 25, 2022, all young and old night owls will finally be able to look over the
Prototyping on an airfield
Today we visited a nearby airfield in Jena, which we want to use for test flights in the future. So far, we have always carried
First revision of our groundstation
In order to keep in touch with our glider and get all the data from the flight, we have to establish a connection to the
The PDR
The PDR is the Preliminary Design Review. For the PDR we have to complete the first version of our SED. During the PDR Session we
Working on the prototype
The “on” in GAME stands for continuation. The GAMEon experiment is the successor project of the previous Rexus team GAME. A decisive further development of
Crafting SED v1
We have just finished the first version of the SED and uploaded it to the Rexus team site. Each team member had to document his